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Showing posts from October, 2015

Dystopia City - final version [Scratch game]

This is the final version of my Scratch game Dystopia City - with thanks to Scratch users E1eventeen and alpacaceratops for their comments and to everyone who played the beta. I've tweaked the gameplay, instructions have been re-written, there's a soundtrack composed in MuseScore, a better menu system and six alternate endings. Grateful thanks to Freesounders leuphana, nathan-lomeli, samararaine, medialint, lebcraftlp, hunter4708. Thanks also to the makers of Blender and MuseScore. Instructions: Scroll map - Up and down arrow keys Build - click to move the build cursor, choose a tunnel from the Build Tunnel menu or use hotkeys: C=coridoor E=elevator V=clone-vat O=office L=life support Assign Roles - choose a Faction from the Faction-Role menu, then choose a Role to assign to that faction: Construction, Repair, Paperwork or Firefighting. For example if you choose Hufflepuffs and Paperwork then all Hufflepuffs will be assigned to do Paperwork whenever they are near an Office. At

Ringworld Engineers At Work [KIC8462852]

Star KIC8462852 is currently in the spotlight due to unexplained observations from the Kepler spaceprobe: one possible explanation for the pattern is an alien megastructure around the star. Here's that  serious article  by Phil Plait on why this is unlikely but not ridiculous. Freeman Dyson and other astronomers suggested that alien civilizations might build giant structures around stars to make better use of space or materials, or to capture more of the star's energy using solar panels. This is a good scientific idea as it's testable - these structures should be detectable, as they would give themselves away through their interference with the light from their parent star. Science fiction writers have come up with many variations on the theme of alien megastructures, including Larry Niven's Ringworld. SETI astronomers are planning to analyze KIC8462852 using a range of telescopes, looking for signals that might suggest the presence of technology. It's likely that o

Scores on the Doors [Work in progress: Dystopia City]

Nothing says dystopian future like a double bass... Working on a final version of my Scratch game Dystopia City - will be ready for release very soon. I've made a few tweaks to gameplay, re-written the instructions, added a few more alternate endings, and I'm working on a score in MuseScore.

Things I Learned From The Movies

Inspired by this post by msmariah on her blog A Space Blogyssey, here's my own list of survival tips and life lessons from the movies. Hollywood really can teach you everything you need to know... Remember cardio... and the double tap ( Zombieland ) No amount of Irish dancing will save you (Titanic) Take a cruise on a replica of the Titanic? Sure - there's no way that could go badly wrong... ( Titanic 2 ) Always renew your antivirus subscription (Independence Day) Don't worry - air travel is really safe nowadays (Snakes On A Plane) Carry your umbrella at all times (The Day After Tomorrow) ...and some fairly strong headache pills ( Scanners ) Your perfect match is out there waiting to be found (Species) It's a hard, lonely life being a superhero ( My Super Ex-Girlfriend ) but most of all... Always be the person at the front of the queue ( The Human Centipede: First Sequence )