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Dystopia City - final version [Scratch game]

This is the final version of my Scratch game Dystopia City - with thanks to Scratch users E1eventeen and alpacaceratops for their comments and to everyone who played the beta. I've tweaked the gameplay, instructions have been re-written, there's a soundtrack composed in MuseScore, a better menu system and six alternate endings. Grateful thanks to Freesounders leuphana, nathan-lomeli, samararaine, medialint, lebcraftlp, hunter4708. Thanks also to the makers of Blender and MuseScore. Instructions: Scroll map - Up and down arrow keys Build - click to move the build cursor, choose a tunnel from the Build Tunnel menu or use hotkeys: C=coridoor E=elevator V=clone-vat O=office L=life support Assign Roles - choose a Faction from the Faction-Role menu, then choose a Role to assign to that faction: Construction, Repair, Paperwork or Firefighting. For example if you choose Hufflepuffs and Paperwork then all Hufflepuffs will be assigned to do Paperwork whenever they are near an Office. At...

Scores on the Doors [Work in progress: Dystopia City]

Nothing says dystopian future like a double bass... Working on a final version of my Scratch game Dystopia City - will be ready for release very soon. I've made a few tweaks to gameplay, re-written the instructions, added a few more alternate endings, and I'm working on a score in MuseScore.

Dystopia City - Playtesters Wanted

Update 20.10.2015 - this is the beta version. I've since returned to this game and made some changes to gameplay, taking into account comments by beta-testers. I've re-written the instructions, added a better menu system, a soundtrack and there are now six alternate endings. You can play the final version here .

Far Out Man [Review: Out There]

Those human pilots! If they're so keen to make their way back to Earth, why do they keep getting themselves warped away from it? Out There is a neat little space opera for Android and iPhone. You wake from cryosleep to discover your spaceship has been 2001'd into an unfamiliar galaxy. Hundreds of star systems away, you are aware of a particular star that may be important, but your first task is not to die.  The game is turn-based and there's no combat. Well, that's not quite true. There is an enemy to discover and there is in fact a way to attack enemy fleets. But mostly, you choose the next planet or star, decide whether to land, whether to drill for resources, whether to meet the local species, whether to take over the abandoned spaceship etc. It plays a lot like a Fighting Fantasy gamebook - I have fond memories of Starship Traveller. It's also really, really hard. This is a survival-themed game - meaning you will die a lot. You can die by running out of hydrogen...

A Lack Of The Clones [Work In Progress: Dystopia City]

Dystopia City is taking shape: I'll release a beta version soon. I had originally planned the game around the task of growing your population of cloned Citizens to 500 - but while playtesting, as I approached a population of 200 other parts of the game started to break down. As well as the Citizens themselves, who are clones in both the Scratch sense and the literal sense, I also use cloned sprites for my scrolling map, for fires and for some of the effects and menu options. A response from a helpful Scratcher on the forum confirmed my suspicion that the number of cloned sprites Scratch can handle is limited to 301. Factions of Dystopia City I've re-weighted the game based around a lower total population. Now working on the various possible endings, and thinking about sound effects and possibly music...

Queen Elizabeth I's Execution Confusion [Scratch game]

Something different: my first Scratch-programmed game, inspired by what may be history's worst ever paperwork nightmare - that occasion when Queen Elizabeth I accidentally signed the death warrant for Mary Queen of Scots, as it was mixed up with all her other documents. I know, happens to me all the time. At least, that's her story - while it's frankly a rubbish excuse for an execution, it's a great excuse for a game... As your ministers place their warrants before you, sign those deserving of death with your quill, - but beware! beheading the more popular celebrities of your reign will dent your popularity, so make sure you don't sign them, and some treacherous ministers might try to trick you into signing your own warrant. Remember to dip your quill in the inkwell whenever it runs out. Although Scratch is a fantastic BASIC-style programming system, for the moment it is Flash-based which means PC only. Apologies to Apple users - but hopefully there will be an HTML-...

Dig For Victory [Review: Waking Mars]

"Amani, this is Liang. I've been exploring these Martian caverns for ten hours now and I'm reaching a conclusion about the nature of this game. The discovery of a smooth-walled vertical cavern running through many layers of the map confirms my hypothesis: this is not a naturally occurring structure but a tribute to the classic BBC Micro era game Exile." Waking Mars is a game for mobiles, tablets etc. with impressive scope. As astronaut Liang, you explore a network of caves with your jetpack, searching for a missing robot and discovering an ancient ecosystem as you go. In order to progress, you'll need to understand the relationships between the different life forms (your computer assistant, ART, is keen to point out that they are not technically plants or animals), and use this knowledge to increase the biomass in each area. Gameplay video by Youtube user 1Retrodroid The gameplay area is huge, and after you've taken the first few steps the game becomes non-li...