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Showing posts with the label young adult

A Lack Of The Clones [Work In Progress: Dystopia City]

Dystopia City is taking shape: I'll release a beta version soon. I had originally planned the game around the task of growing your population of cloned Citizens to 500 - but while playtesting, as I approached a population of 200 other parts of the game started to break down. As well as the Citizens themselves, who are clones in both the Scratch sense and the literal sense, I also use cloned sprites for my scrolling map, for fires and for some of the effects and menu options. A response from a helpful Scratcher on the forum confirmed my suspicion that the number of cloned sprites Scratch can handle is limited to 301. Factions of Dystopia City I've re-weighted the game based around a lower total population. Now working on the various possible endings, and thinking about sound effects and possibly music...

Towards A Darker Tomorrow [Work In Progress: Dystopia City]

My next Scratch project is underway - a dystopia simulator inspired by EVERY YOUNG ADULT SCI-FI NOVEL EVER. I don't want to reveal too much about the plot but I will say that if you are a fan of post-apocalyptic underground bunker-based cities, semi-fascist societies, factions, factions and factions then you may come to like this game. But first I have to complete it. Programming challenges so far have included creating a scrolling map that can be changed as new tunnels are built, and having large numbers of dystopian citizens exploring it. One of the best features of Scratch is, it's surprisingly fast at parallel processing: so you can have large numbers of active sprites and still keep everything moving quickly, as long as each object has a fairly short routine. Scratch is a browser-based programming language a little like BASIC, but with an easy to learn object-orientated structure and commands that click together LEGO-style. It's provided free by MIT here in order to e...

When The Cat's Away [Review: Gone]

I previously reviewed The Speed Of Dark, Elizabeth Moon's near-future novel about adults with autism, here . As this week is World Autism Awareness Week I've chosen to review another novel featuring a character with autism: Gone by Michael Grant. Suddenly and without warning or special effects of any kind, all the adults and over-15s living in Sam Temple's town Perdido Beach have disappeared. A mysterious barrier has also appeared around the town so no-one can leave or contact the outside world in any way. And there's more: Sam, and some of the other children have developed a range of superpowers, apparently before the disappearance. Gone is the first book in Michael Grant's popular series of novels for young adults, set in a present-day world without adults. While the novel explores this scenario, introduces Sam and his companions and other less likeable children, and sets up a long list of mysteries to be revealed later in the series, it also explores some satisf...

Hi Honey, I'm Home [Review: The Bees]

Flora 717 is born to a life of drudgery as a sanitation worker, the lowest caste in a walled, fascist Queendom where only a lucky few foragers and drones get to see the outside world. She's an outsider due to her abilities - she can literally talk, unlike the rest of her caste, she is intelligent and questioning, and she has ideas above her station - and if the guards or the Fertility Police don't stop her, she just might be the cause of a revolution one day. Yes, this is every YA dystopian novel scenario ever, rolled into one book - but Flora 717 is a bee, and just for once the scenario actually makes sense. Laline Paull's novel follows in a great tradition of anthropomorphization - Animal Farm, Watership Down. There are one or two flights of fancy - the chambers of the beehive have doors and scent-coded floor panels, the police have visors and gauntlets, and the bees have a jet engine in their abdomen. This last might be a reference to the old idea of scientists being con...